![]() The player can equip their party with weapons, accessories, and abilities, one ability slot being reserved for a support or defensive-type skill. There are fourteen playable characters who each have their own playstyle: some are fast, some are slow, some are ranged, some specialize in close-combat, and they have different proficiencies in magic use. There are some fighting game style elements like movement-canceling for skilled action players. ![]() Instead of navigating through menus, actions are mapped to the face buttons for quick access. All the magic of the original, with improved ease of play. Unlike Crisis Core -Final Fantasy VII-, the combat is party-based. The original FINAL FANTASY comes to life with completely new graphics and audio as a 2D pixel remaster A remodeled 2D take on the first game in the world-renowned FINAL FANTASY series Enjoy the timeless story told through charming retro graphics. The battle system is an evolution of the “ATB Kai” system created by Takatsugu Nakazawa for Final Fantasy X-2, and later refined in Crisis Core -Final Fantasy VII. ![]() Much of the combat involves determining enemies’ weak points through Killsight, allowing players to deal a deathblow. The cadets each have unique playstyles based on their weapon and on their equipped abilities. Final Fantasy Type-0 uses fast-paced, action-based combat in which actions are mapped to face buttons rather than accessed through menus.
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